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Old Apr 09, 2008, 06:09 PM // 18:09   #1
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Default N/A Insta kill/recharge+infinite energy

Assassin's Promise {E}- If u kill foe in 10 secs gain 13 energy + all skills recharged
Barbs
Pain Inverter or Ebon Vanguard Assassin Support
"You Move Like a Dwarf!"
"Finish Him!"
Signet of Lost Souls
Disrupting Dagger
Optional Slot

Curse 8+1+1
Soul Reaping 10+1
Deadly Arts 12

simple cast AP then the order of skills, sometimes cast pain inverter or barbs on the enemy then AP just as long as u kill it in 10 secs...disrupt monks w/ daggers or YMLAD

Works great with Sabway and high norn rank and you will never want to go back to recharging skills.

optional: rez, mark of pain, dash...doesn't really matter since u probably wont use it

Last edited by Boren Supremecy; Apr 10, 2008 at 08:28 PM // 20:28..
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Old Apr 09, 2008, 07:49 PM // 19:49   #2
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nice but old build
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Old Apr 09, 2008, 08:26 PM // 20:26   #3
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Needs more EV assassin support in that optional slot
Otherwise, good build.

Last edited by Turbobusa; Apr 09, 2008 at 08:31 PM // 20:31..
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Old Apr 09, 2008, 09:33 PM // 21:33   #4
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yea i switched pain inverter for vanguard assassin and it adds a little more pow than waiting for pain inverter but for ele bosses ill bring pi
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Old Apr 10, 2008, 06:46 AM // 06:46   #5
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http://www.pvxwiki.com/wiki/Build:N/..._Of_Pain_Nuker

Your attributes are way off, btw.
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Old Apr 10, 2008, 04:12 PM // 16:12   #6
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"Your attributes are way off, btw."
actually i was using 12+1+1 curses but i found thats its better to have more in deadly arts since im only using 1 curse skill (barbs)...and YMLAD+finish him! and ebon assassin > technobabble and all those other hexes in that build on PvX b/c u dont even need the hexes and u get a longer time to kill target with more deadly arts.

ur avatar is kinda freaky 2
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Old Apr 10, 2008, 04:53 PM // 16:53   #7
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You have 14 leftover attribute points. Also higher curses means Barbs is doing more damage so the target dies faster. Assassin's Promise doesn't need a long duration; just cast it when the target is closer to death. With Soul Reaping already fueling your energy returns you don't need AP to return that much more.
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Old Apr 10, 2008, 08:29 PM // 20:29   #8
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kk fixed attributes but im still leaving curses low b/c i barely have time to cast barbs before the foe dies
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Old Apr 10, 2008, 09:08 PM // 21:08   #9
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Quote:
Originally Posted by Boren Supremecy
kk fixed attributes but im still leaving curses low b/c i barely have time to cast barbs before the foe dies
Let me guess that you aren't exactly playing versus very challenging content.
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Old Apr 10, 2008, 09:15 PM // 21:15   #10
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did you miss the part where it said instant kill?
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Old Apr 10, 2008, 09:22 PM // 21:22   #11
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No, I'm questioning the accuracy of that claim if we're talking about any area where foes actually matter.

Oh and also... the duration of AP at 12DA is 13 seconds, and the energy return is 17. I think we can safely say that the damage return of Disrupting Dagger isn't so great. So, you're speccing 12 instead of 8 in order to get 3 more seconds on your spell and gain 4 more energy.

If you "instant-kill" everything, why would you even need 10 seconds?

Last edited by Moloch Vein; Apr 10, 2008 at 09:26 PM // 21:26..
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Old Apr 10, 2008, 11:11 PM // 23:11   #12
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finishing up all guardian titles with it and got legendary master of the north with it if u consider that hard and still kills just as fast...tried mark of death instead of disrupting daggers and works great to reduce healing and cover hex
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Old Apr 11, 2008, 05:29 AM // 05:29   #13
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The point is that the build, as it stands, will do nothing to prevent blocking, will do nothing to prevent foes healing, and have very limited tools to fight enemy hex removal. And yes, I know, the target you select will be knocked down a couple of times, and you have an interrupt. PvE consists of mobs, though.

However, Mark of Death is a pretty nice spell. It might be worth to raise Deadly to 9 because of that.
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